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I just finished my playthrough of this Realm and I had a blast! Uncovering the sort of dual nature of the place was intriguing. All of the utility items in this realm are really interesting and fun to apply to fights, too! A couple notes/questions:

- Point (2) - The terrain placement in the fight descriptions doesn't match the diagram (B1-2 vs B3-4)

- Point (3) - Enemy placement for the darkness fight doesn't match the diagram (B1 vs C1)

- Point (4) - the area description seems to be copied from point (3)

- Point (6) - the area description seems to be copied from point (5)

- Point (7) - terrain placement for the first fight doesn't match the diagram (B1 vs B2)

- Point (8) - third fight lists two starting positions for the enemy. Is it meant to occupy two spaces?

- Are travel options with nonstandard clock ticks meant to work both ways? (i.e. if it takes 2 ticks to move from (3) to (5), does it also take 2 ticks to move from (5) back to (3)? 

- Can the Eye hurt other enemies?

- Can the lightning scarf be used more than once per turn?

- The diagram for the rune lord's second phase doesn't include any terrain

- I didn't find myself using the weapons much at all, mainly due to how little they let you move. They'd obviously be better if I'd brought in gear that let me move more, but at least with my loadout they felt a little restrictive.

Deleted 68 days ago

Thanks again for playing. I've updated the document based on your suggestions.